Executing ARM Jazelle (JVM Bytecode) on the Wii’s Starlet

This web content discusses the jazelle-wii Wii homebrew, which is capable of executing ARM code on the Starlet using Palapeli’s exploit. It sets the Starlet in Jazelle mode and then runs JVM bytecode specified in bytecode/bytecode. However, a large number of instructions are not supported by Jazelle and require predefined ARM code to handle. The included example demonstrates setting local variables and returning values. Due to limited support for instructions, many programs may fail to run with this method. The content provides references to further resources for those interested in exploring Jazelle and its capabilities.

https://github.com/thamugadi/jazelle-wii

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