Rust Vector and Quaternion Lib

This web content provides detailed information on using vectors, quaternions, and matrices in general purposes and computer graphics. It covers data structures, operations, and example use cases in fields like computer graphics, biomechanics, robotics, and more. Unique features include the ability to use f32 or f64 types, no_std compatibility for embedded systems, and various specialized functionalities like quaternion operations and matrix constructors. The content also offers practical guidance, syntax examples, and code snippets for implementing these concepts in different applications, emphasizing their relevance in scientific and engineering fields. Overall, it’s a comprehensive resource for anyone working with vectors and matrices in computer graphics.

https://github.com/David-OConnor/lin-alg

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