Wii Architecture – A Practical Analysis

The Wii may not have had the best graphics of its competitors, but its unique controllers and innovative software set it apart. The Wii Remote, or ‘Wiimote,’ featured physical buttons, an accelerometer for motion sensing, and an infrared camera for pointing at the screen. The console also included the Nunchuk controller and had compatibility with GameCube games and accessories. The Wii’s CPU, called Broadway, was an enhanced version of the GameCube’s Gekko processor. The Wii also introduced widescreen support and new interactions with the screen. The Wii had two operating systems, one for I/O and one for the main CPU, and used an update system with different slots for compatibility purposes.

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