We made an animated movie in 8kB

In November 2022, the challenge was set to create a real-time animation that could fit in 8 kilobytes. After months of work, The Sheep and the Flower was released in April 2023, showcasing decent graphics, animations, direction, and music. The visuals were computed in real-time on the GPU using GLSL shaders, while the rendering was done with raymarching. The code was written in C++ using Visual Studio 2022. The goal was to tell a story with limited resources, focusing on the details, polish, and synchronization. The final output was compressed using Crinkler, a compression tool specifically designed for the demoscene.

https://www.ctrl-alt-test.fr/2024/how-we-made-an-animated-movie-in-8kb

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