Summary: This web content discusses a method called refix, which makes builds reproducible, debuggable, and fast. It involves a small Rust program that post-processes build outputs to ensure debug information points to the correct source path. The method can be applied to C/C++ source code, as well as other languages and binary formats. The content challenges the notion that reproducible and debuggable builds are impossible and provides solutions to address the issue. Different methods like debugedit, sed, and refix are compared for efficiency and effectiveness in ensuring build outputs are debuggable and reproducible. The author emphasizes the importance of easy access to source code for developers debugging programs and offers solutions to streamline the process.
https://yosefk.com/blog/refix-fast-debuggable-reproducible-builds.html