The author is excited that their game was mentioned in the New York Times Watching newsletter. The game, created in just four days using the PICO-8 engine, is an arcade action game/childhood dream achievement simulator. Despite its simplicity and short length of 45 seconds, the game has a strong theme of making a square land in the corner of a rectangle. The author appreciates the constraints of the PICO-8, which breed creativity and consistency among games. They are looking forward to creating more games on the platform, with future ideas exploring unique concepts like running a game from the Firefox address bar using OpenSearch.
https://eieio.games/game-diary/game-6-get-the-dvd-logo-into-the-corner/