TL;DR summary of stories on the internet
Previously, we discussed the limitations of assuming a default pinhole model in camera modeling, offering an alternative formulation using the unit sphere instead of the normalized image plane. Continuous optimization algorithms in robotics often involve minimizing errors or risks. In Differential Geometry, traveling efficiently on the unit sphere involves following geodesics or great circles rather […]
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Amazon announced a $4 billion investment in Anthropic, an AI startup founded by ex-OpenAI executives. With a total investment of $8 billion from Amazon, Anthropic will use AWS Trainium and Inferentia chips for their AI models. The partnership allows AWS customers early access to fine-tuning with their data on Anthropic’s Claude chatbot. Anthropic recently launched […]
John Graham-Cumming tackled the issue of Steve Ballmer’s incorrect binary search interview question. While the expected value of the game is seemingly $952, interestingly, strategic variations by Ballmer can substantially affect this number. Binary search appears the best method at first, yet the game’s Nash equilibrium is more complex. The analysis delves into a simplified […]
In the world of quantum computing, the delicate nature of qubits presents a challenge due to their fragility and proneness to errors. Quantum Error Correction (QEC) plays a crucial role in correcting errors faster than they accumulate by combining multiple physical qubits into robust logical qubits. Google Quantum AI’s recent breakthrough showcases the successful operation […]
On June 30, 2012, the Quake3 network model was highlighted for its elegance. UDP/IP is favored over TCP/IP for its lower latency, with encryption and compression features. The server side efficiently sends updates to clients using snapshots and memory introspection. Clients receive gamestate updates while servers manage propagating gamestate accurately. The system automatically generates partial […]
The author addresses the typical oncall schedule for developers and IT professionals, proposing a shift from Monday to Monday to Tuesday to Tuesday. This change offers several benefits, such as better handling of weekend issues, improved follow-up during the week, and more efficient completion of weekly tasks. The proposal aims to minimize disruptions during holidays […]
RGFW is a cross-platform lightweight single-header window abstraction library designed for creating graphics libraries or simple graphical programs using OpenGL, Vulkan, DirectX, Metal, or software rendering buffers. It serves as a flexible alternative to GLFW, supporting various platforms and GUI libraries. Although tested on Linux, Windows (XP, 10, 11), macOS, and HTML5, RGFW can be […]
Dear Reader, the struggle to avoid building a compiler is real. Despite initial resistance to complicated tools like abstract syntax trees (ASTs), the journey ultimately leads to developing one’s own AST library to manage code transformation. Surprising challenges arise, such as adapting to older versions of a language and simplifying transpiled code to meet requirements. […]
Introducing MaXX Interactive Desktop, the ultimate reimagination of the classic SGI Desktop. With a modern software stack and highly tuned components, MaXXdesktop delivers maximum performance. The new release, MaXXdesktop v2.2.0 (alpha), boasts a modern look with Indigo Magic SGI Scheme, Unicode support, and a virtual-desktop manager. It aims to do more with less, combining the […]
The 192-channel phased array microphone offers groundbreaking applications with its ability to change directionality instantly and focus at multiple points in real time. All designs are open-source. The cost for the array is around $700. The structure is assembled with M3 screws and PCB mounted standoffs/nuts. The FPGA hub collects data from the microphones using […]