TL;DR summary of stories on the internet
The author introduces the concept of 7 famous Cathedrals aligned on a straight line related to Saint Michael and the research hypothesis of perfect alignment. They collect cathedral data, compute geodesic lines, and acknowledge flaws in their methodology involving the spherical model and bias towards misalignment. They create a geopandas dataframe of landmark locations and […]
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Eric Blake discusses the intricacies of QEMU devices, explaining how emulation works by mimicking what an OS would see on bare-metal hardware. He delves into the details of different accelerators like KVM and TCG, highlighting how they allow for efficient emulation across different hardware platforms. The concept of paravirtualization with virtio devices is explored, showcasing […]
Qwen2 marks the evolution from Qwen1.5, introducing pretrained and instruction-tuned models in five sizes, enhanced multilingual capabilities, state-of-the-art performance, and extended context lengths. All models now feature Group Query Attention and improved embedding strategies. Qwen2-72B demonstrates superior performance in various domains, surpassing Qwen1.5-110B with fewer parameters. The models excel in coding, mathematics, and handling long […]
The article discusses the potential of social media data in predicting health-related conditions, particularly mental health issues like depression, using machine-learning models. It argues that individuals should have a right not to be subjected to AI profiling based on publicly available data without informed consent. The analysis includes three cases of AI-driven mental health profiling […]
Martha Gellhorn was the only female correspondent on Omaha Beach during the D-Day invasion. She faced dangerous conditions to bring her stories to life, focusing on the struggles of civilians in war zones rather than traditional military reporting. Gellhorn’s determination and bravery allowed her to cover multiple conflicts, including a firsthand look at the horrors […]
AeroSpace Beta is an i3-like tiling window manager for macOS. Key features include manual tiling window organization, CLI scriptability, dotfiles-friendly configuration, and proper multi-monitor support. The developer encourages feedback and acknowledges that AeroSpace is not notarized by Apple due to disagreements with their notarization process. The project values simplicity, keyboard-centric usage, and practical features over […]
Welcome to the homepage of the book “3D Math Primer for Graphics and Game Development,” where you can read the entire book for free. Discover new GDC Talks such as “Getting There in Style: Intro to Interpolation and Control Systems” and “Denial-of-Service Mitigation” from GDC 2018. Although the physical copy is out of print, you […]
Every is partnering with select businesses to implement AI strategies after getting feedback from readers. Don Estridge is revealed as the forgotten visionary behind the iconic IBM PC, despite operating under the shadow of corporate politics in Boca Raton. His unique leadership style and ability to secure resources led to the PC’s success, capturing a […]
The author shares their experience of learning Vulkan and creating a game engine with two small game demos in just 3 months, despite having no prior knowledge of Vulkan. They recommend starting with OpenGL before moving to Vulkan, and provide helpful resources for learning both. The author warns against over-engineering and advises against creating a […]
Former University of Chicago undergrad Sasha Trubetskoy has created a subway-style diagram of the major Roman roads circa 125 AD, drawing inspiration from Stanford’s ORBIS model and the Antonine Itinerary. Combining well-known historic roads with lesser-known ones, the map provides a unique perspective on the vast Roman Empire’s road network. Trubetskoy offers interesting facts like […]