TL;DR summary of stories on the internet
Transformer-based large language models are commonly used in language processing tasks, but they often have restrictions on context window size. To address this limitation, a Hierarchical Memory Transformer (HMT) is proposed, which imitates human memorization behavior to improve long-context processing ability. By leveraging memory-augmented segment-level recurrence, HMT organizes memory hierarchy to recall relevant information from […]
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The United States is currently facing a dangerous set of threatening adversaries, reminiscent of past confrontations in history. The potential for worldwide warfare is a serious concern, and the situation is incredibly volatile. The partnerships against America throughout history share a common core belief of American imperialism and the need to resist it. The author […]
The Rust 1.78.0 release includes an upgrade to bundled LLVM 18, completing the u128/i128 alignment change for x86 architectures, potentially improving runtime performance for 128-bit integers. A discrepancy in alignment between Rust and C conventions can lead to degraded performance due to misalignment issues on x86 architectures. By enforcing proper alignment, performance improvements were observed, […]
In this research, the focus is on hand-drawn cartoon animation and the challenges faced in understanding and generating natural video using recent advancements like CLIP, SVD, and Sora. The author highlights the need for a large-scale cartoon dataset, introducing the Sakuga-42M Dataset with comprehensive annotations. By fine-tuning contemporary models like Video CLIP and achieving outstanding […]
Ideas are essential in various fields like academic research and software development. This article challenges the notion that creativity is a binary property, highlighting that everyone has the potential to be creative. It discusses common fallacies about creativity and explores time-tested techniques to enhance ideation. The text delves into the combination of existing ideas to […]
Bend is a high-level programming language designed for massively parallel hardware like GPUs. It offers features typically found in expressive languages like Python and Haskell, such as fast object allocations and unrestricted recursion, without the need for explicit parallel annotations. A unique aspect of Bend is its ability to run divide-and-conquer algorithms efficiently on GPUs, […]
The webpage discusses a new algorithm developed by a team to estimate the number of distinct objects in a stream of data without using too much memory. Named the CVM algorithm, it was described as simple, easy to implement, and could revolutionize how computer scientists approach the distinct elements problem. The algorithm relies on randomization […]
Luke Gotszling’s MCH2022 curated playlists delve into the world of mathematical anomalies in video game programming. While the constant value of pi is widely known, the source code of the popular game Doom reveals a surprising error in its calculation. By tweaking the values of pi and other mathematical functions, Gotszling explores how breaking the […]
Toon3D is a groundbreaking method that aims to recover the 3D structure of hand-drawn scenes from cartoons and anime. While human perception can easily understand 3D scenes from inconsistent images, machines struggle with this task. Toon3D uses a piecewise-rigid deformable optimization approach to recover camera poses and dense geometry, allowing for novel-view synthesis and smooth […]
Land-use reformers in the U.S. aiming to address housing shortages have focused on amending zoning codes, which have limited multifamily housing options and led to suburban sprawl. Recently, young architects and planners have highlighted the restrictive building codes mandating multiple egress routes, proposing to re-legalize single-stair apartment buildings for cost-effective and attractive multifamily housing. This […]