TL;DR summary of stories on the internet
The author of the post describes his experience crawling a small but non-trivial fraction of the web. He crawled 250,113,669 pages for under $580 in 39 hours and 25 minutes, using 20 Amazon EC2 machine instances. The post details the architecture of the crawler, the use of threads, and the use of a Bloom filter. […]
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TropeTwist is a system that analyzes and generates narrative structures in video games using interconnected “tropes” to create abstract and generic narrative graphs. Games are considered complex and multi-faceted systems with common elements grounded in underlying narratives. Identifying and describing these elements is a challenge as players might encounter narratives differently, and generating them requires […]
Agency is a communication framework that allows humans and AI systems to interact with each other in shared environments called “spaces”. It enables the integration of AI agents, people, and traditional computing systems. Agency simplifies the creation of applications that may mix AI, human, and traditional computing systems, in a way that is intended for […]
The article discusses how Trickest’s workflow methodology was employed to parse over 10TB of GitHub logs, extracting public information for all the users and repositories logged within. By downloading, parsing and merging all the data, a sizeable CSV file containing information about more than 45 million users and 220 million repositories was generated. The final […]
/r/technology is a subreddit dedicated to sharing and discussing the latest developments and innovations in the world of technology. The community covers a broad range of topics, including AI, biotech, crypto, energy, machine learning, networking, politics, privacy, robotics, software, space, transportation, and more. Submissions must primarily be news and developments relating to technology and must […]
Sequence diagrams are a valuable tool for documenting different parts of a system and the ways they interact with each other. While most developers and software architects create sketches and diagrams that contain UML elements, sequence diagrams have survived because they’re genuinely useful. They map and visualize the dynamic flow of messages across a system, […]
In “Effective Rust: 35 Specific Ways to Improve Your Rust Code,” I lay out actionable tips for improving your Rust code. From avoiding unnecessary allocations to choosing the right data structure, these practices will help you write efficient and maintainable code. But it’s not just about performance – I also cover topics like error handling […]
The UNIHIKER is a unique single-board computer with a 2.8-inch touchscreen, Wi-Fi, and Bluetooth capabilities. With built-in sensors like a light sensor, accelerometer, gyroscope, and microphone, the UNIHIKER can communicate with various analog/digital/I2C/UART/SPI sensors and actuators. Using Python, developers can control UNIHIKER’s integrated PinPong control library to directly control sensors and actuators. The built-in Jupyter […]
Python 3.13 plans aim to improve performance by reducing interpreter time through three parallel pieces of work; the ‘tier 2’ optimizer, enabling subinterpreters from Python code and better memory management. The ‘tier 2’ optimizer concentrates on reducing the impact of Python interpreters on the CPU, enabling faster speeds and parallelism. Performance profiling shows that a […]
ZLUDA is an experimental project that offers a drop-in replacement for CUDA on Intel GPU. It allows running unmodified CUDA applications on Intel GPUs without modification with near-native performance. While ZLUDA is slower in the Geekbench by approximately 2%, it uses Level 0, a low-level, high-performance API, and does not support asynchronous execution, giving it […]