The article dives into the concept of probability-generating functions, explaining how they are used to encode sequences of probabilities into a single object. The author goes into detail about the historical context, explaining how de Moivre used polynomial functions as a way to work with sequences before vectors were invented. The article also explores the […]
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In this blog post, the author discusses how they fuzzed the ZBar barcode scanning library, uncovering serious bugs such as an out-of-bounds stack buffer write and a memory leak that can lead to arbitrary code execution and a denial-of-service attack, despite the lack of extensive fuzzing on the software. The author highlights the process of […]
The author shared their journey of trying to get Windows XP running in DOSBox-X, despite facing obstacles along the way. They initially encountered issues with the upgrade process from Windows 98 to XP, but eventually succeeded after multiple attempts. Surprisingly, they discovered that Windows XP required low-level access not available in DOSBox-X, leading to a […]
Google is fully embracing AI technology, with over a quarter of new code being generated by artificial intelligence. This move is aimed at enhancing productivity and efficiency within the company, as stated by CEO Sundar Pichai. Despite concerns about potential job displacement, company leaders assure that AI isn’t taking over Google employees’ roles yet. The […]
FDA approved the marketing of EndeavorRx, a game-based digital therapeutic device for children with ADHD, marking the first of its kind. The device is for pediatric patients aged 8-12 with inattentive or combined-type ADHD. It aims to improve attention function using computer-based testing and is the first game-based therapeutic for any condition authorized by the […]
The author sets out to create a painterly shader for web graphics using the Kuwahara filter, inspired by other talented artists and their work. The Kuwahara filter, originally used for medical images, is uniquely capable of maintaining edge sharpness while transforming input into a painterly style. By implementing the filter in a post-processing pass, the […]
Valve announced a new requirement for Steam developers to clearly list the kernel-level anti-cheat used in games on the Steam store pages. This change comes in response to developers and players requesting more transparency surrounding anti-cheat services. The requirement also applies to existing games on Steam and is now part of the release process. Valve […]
The author explores the concept of memory safety in C# in relation to Rust’s borrow checker. They discuss the evolution of memory safety features in C# and how they compare to Rust. One unique aspect highlighted is C#’s ability to have references that live forever due to garbage collection, which is not possible in Rust. […]
Cerebras Systems is showcasing remarkable performance leaps in AI inference, boasting a 3.5X improvement in just two months with their CS-3 systems running Llama 3.2 models. This surge in performance is propelling Cerebras ahead in the AI inference race, outstripping competitors like Nvidia. The upcoming release of a 405B parameter model promises further advancements. Cerebras […]
Wonder Dynamics, an Autodesk company, recently launched the beta version of Wonder Animation, which utilizes Video to 3D scene technology to speed up animated film production. This new feature in the Wonder Studio toolset allows users to film and edit sequences with multiple cuts and various shots, then uses AI to reconstruct the scene in […]