The Amiga, known for its impressive graphics and sound, presents unique challenges when incorporating colorful images into a game engine. Magicore Anomala tackles these challenges, utilizing asset compression and creative memory allocation techniques to optimize RAM usage. The screen split effect, enabled by the copper’s capabilities, adds a visually appealing transition. Motion lines are achieved through clever sprite manipulation to work around limitations. The author showcases Amiga’s hardware quirks and capabilities, demonstrating a stunning CG effect without relying on the blitter. This detailed breakdown of challenges and solutions highlights the innovation and creativity required to push the boundaries of Amiga graphics.
https://dansalva.to/coding-the-anime-woosh-screen-on-amiga/