CSCI 181G PO: Game Engine Programming

This web content outlines the schedule for discussing different topics related to game development on a weekly basis. It includes deadlines for deliverables and points out the specific topics that will be covered. Examples include exploring Rust and its module system, working on simulation games, and developing graphical rogue-like games. The content also highlights the use of different game development tools such as Unity and Godot, as well as the importance of teaming up for project planning. The schedule leads up to a demo day for game projects, with no exam slot included.

https://cs.pomona.edu/classes/cs181g/

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