Author has created the project doom-htop, which uses htop to render the graphics of cult video games like Doom. The process involves downloading a WAD file, running a sed command, and executing the doom-htop code. The project is built on the foundation of another repository that did most of the work. The unique aspect is the use of virtual memory allocation to sort processes and create the visuals. Troubleshooting tips are provided for issues like keyboard device recognition and frozen screens. The author acknowledges the project may need further work and provides a FAQ section and licensing information.
https://github.com/0x0mer/doom-htop