Hal Hickel, the Animation Supervisor for “Rogue One,” shared detailed insights on creating Grand Moff Tarkin using CGI. Despite controversy and misconceptions, Hal clarifies the process involved in bringing Tarkin to life, emphasizing accurate facial capture, actor casting, and meticulous attention to detail. The creation of a CG Tarkin model required precision, with CG Guy Henry serving as a reference for facial expressions and movements. Through a blend of technology and artistry, Tarkin’s appearance was crafted to honor Peter Cushing’s legacy. Hal’s transparency sheds light on the intricate work behind this digital character, sparking surprise and appreciation for the filmmaking process.
http://fxrant.blogspot.com/2024/06/hal-hickel-on-creating-tarkin.html