Welcome to Murder Engine, the pixel art ECS game engine built on MonoGame. Please proceed with caution as this engine is still in development and subject to frequent changes and imperfections. If you’re adept at exploring examples and figuring things out, start with our game jam project or the Hello World project to understand the Murder architecture and create a world with entities and components. You’ll notice that the editor code remains separate from your game code, allowing you full control over your project. Currently, Murder does not have a nuget package, so it’s recommended to use a git submodule. The engine supports development on Linux, MacOS, Windows, and SteamDeck with .NET 8 SDK installed. We welcome early testers and value your feedback.
https://github.com/isadorasophia/murder