My teen years: The transputer operating system

In 1995, as a 16-year-old, I created a self-contained operating system for a transputer, complete with a text editor, Small-C compiler, and assembler. I improved my C compiler to support more features and ported a Ray Tracer and 3D modeler. Over the years, I refined my OS, encountered challenges such as lack of RAM when compiling, and restored the system multiple times to overcome various obstacles. I resolved floating-point errors in the C compiler by optimizing code generation. Despite facing technical difficulties, the innovative solutions I devised helped me achieve impressive results, like rendering the Utah teapot in 3D graphics.

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