Postmortem: The singular design of Namco’s Katamari Damacy (2004)

To celebrate the 20th anniversary of Katamari Damacy, the postmortem from the December 2004 issue of Game Developer has been shared in full for the first time in 2024. In this quirky game, players control a tiny Prince who must roll up objects to recreate the night sky after his father, the King of All Cosmos, accidentally destroys all the stars. The gameplay is simple, with no power-ups, just rolling objects with the analog sticks. The game’s unique approach and peaceful ambiance aimed to create something totally different in a sea of mainstream titles, making it a refreshing and fun gaming experience.

https://www.gamedeveloper.com/design/postmortem-the-singular-design-of-namco-s-katamari-damacy-2004-

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