Stable Diffusion powered level editor for a 2D game

The author has taken a break from their theme of lessons learned in a career doing general purpose robotics to play with new machine learning (ML) technologies. They have created a 2D platformer game where players can design their own levels and a generative AI will create beautiful rendered images to represent the levels. The author discusses their process of using Stable Diffusion and control-net to create the game’s artwork, and how they overcame challenges with adding supports and adjustable roughness to create a realistic subterranean environment. They also discuss their use of a model for creating character animations. The end result is an entertaining game that is fun to play with.

https://generalrobots.substack.com/p/dimension-hopper-part-1

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