TL;DR summary of stories on the internet
During the 1980s, arcade games featured high score tables where game designers would hide signatures in place of direct credit for the games. By doing so, game designers could signal themselves to game players, and it became a subculture. The phenomenon largely took place during the Golden Age of Arcade Video Games, from 1980 to […]
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Donut is a new method of document understanding that uses an OCR-free end-to-end Transformer model, demonstrating state-of-the-art performances on various visual document understanding tasks. It doesn’t require the use of off-the-shelf OCR engines/APIs, providing flexibility on various languages and domains. The method is described in detail and provides full experimental results and analyses in an […]
Drupal is a popular CMS that powers well-known websites such as the European Union, NASA, and Tesla. However, vulnerabilities are discovered in Drupal or in the underlying PHP components over time, and in many cases, the necessary updates are not promptly implemented. WebAssembly provides a capabilities-based security model that can protect against a wide range […]
Software updates are costly, resulting in increasingly complex and untrustworthy software that slows down over time. The author suggests using software with fewer users, easy to modify, open source, and with fewer updates. The simplicity and niche nature of the software makes it easier for forks to keep up with and modify, as opposed to […]
Deus Ex: Mankind Divided has a unique approach to terrain rendering that includes using a translucent material and soft blending with objects. This surprising technique is achieved by rendering the terrain after all opaque objects and in the depth buffer. The article explores potential problems with the approach, including sorting issues and potentially rendering opaque […]
In this article, Duncan Lock expresses his appreciation and admiration for David Peter, an unsung hero in the open source software world, whose software Lock uses on a daily basis. Lock highlights three projects by Peter that he personally loves and uses frequently: bat, fd, and hyperfine. Bat is a cat clone with syntax highlighting […]
Meteksan Defense is upgrading its development environment to use newer versions of many tools and programming languages, including an upgrade of its C++11 codebase to C++17 for its embedded applications. C++17 has many features for the embedded world that can be helpful such as attributes and enhancements to conditional statements, which improve code development. C++17 […]
Wikipedia’s mobile site experienced performance issues due to a piece of JavaScript that could take over 600ms to execute during page load. This resulted in rage clicking, increased bounce rates, and lower search engine ranking. Google considers any task that takes more than 50ms a “long task” that can affect the page’s responsiveness to user […]
Libuv has introduced support for io_uring file operations, which provides a significant increase in throughput on Linux systems. The io_uring approach is used if the kernel is new enough, otherwise, the traditional thread pool method would be used. All file operations are run on the thread pool by default, and the thread pool size can […]
This blog discusses container runtimes on the Arm64 platform and showcases benchmarking between WasmEdge and Runc. WasmEdge, a WebAssembly runtime, has advantages over container technology, such as smaller binary size, faster start time, and less reliance on the host kernel. However, it is still an immature technology with limited syscalls and unimplemented features. The blog […]